/pages/nm/product/productDetail.jsp
Already a Member? | Contact Us | Help
  1.   
  2.   
  3.   
  4.   
  5.   
  6. SPECIAL OFFER!
     GET A BONUS SELECTION NOW! Buy 1 more book on sale now for $5.99 and have less to buy later!
  7.  
  8. YOUR BONUS!
     Buy an additional book on sale now for $5.99!

     

  9.  

Click to remove from cart.

  

Subtotal: $0.00

Your Total Savings: $0.00
The Dark Tower: Treachery (Graphic Novel) By Stephen King

The Dark Tower: Treachery (Graphic Novel)

by Stephen King

Counts as 2

Mem. Ed. $15.99

Pub. Ed. $24.99

You pay $0.40

Author Letter
To my club readers, constant and new,
 
I hope you'll take a chance on my new novel, Under the Dome.  It's a big one, my longest since The Stand and It, and it's a story I wanted to write for a very long time.

I have a lot of ideas, and most of them aren't any good-they don't turn into anything and just go away.  The good ideas, though, they stick around, and the basic idea for Under the Dome-putting an entire population at risk, cut off from the rest of the world-stuck around long enough for me to turn it into a novel I'm very proud of.

Most of my stories-I could almost say all of them-are about how people behave in desperate circumstances.  As in The Stand, I've put a very large cast into play with Under the Dome, and even though they're all in a small town and most have spent their entire lives in Western Maine, they're all kinds of individuals. Extreme circumstances and the instinct for survival make people act in strange ways. A lot of their autonomy burns off because they're afraid, though at the same time self-interest-me first!-comes to the fore.  People in power start to believe their power is the answer, and they feel more justified in their decisions even as those decisions become more corrupted by megalomania.  But there are heroes, too, there are always heroes, and I'm interested in both the odds against them and the resources they use to surmount those odds.  Whether they triumph or not is another story.  These are the sorts of things you find out Under the Dome. 
 
I hope you enjoy the trip.
 
Best,
Stephen King

 

You mention you originally tried to write Under the Dome much earlier in your career. What made you return to it now, and how is the finished novel different from the one you first intended to write?
I've got a pretty wild imagination, or so people say, and I have a lot of ideas for stories. A lot of them drop by the wayside, but the good ones stay in the neighborhood. Under the Dome is a novel I tried to write much earlier in my career, first in 1976, I think, and again in the early 1980s. The first try was close to the book; the second was to have a whole lot of people trapped in an apartment building. I was playing around with two titles for a while back then, Under the Dome and The Cannibals, and I guess the second one gives some indication of where I was thinking of taking it. Anyway, I couldn't wrap my head around it then, but it kept coming back, the good ones keep coming back. A few years ago I was flying to Australia for a motorcycle trip through the Outback-fourteen hours in a plane-and the thing just sort of took over my head, and I thought it through, decided I should try again, and by the time the plane landed I'd pretty much worked it out.

It has been said Under the Dome is a social allegory comparable in some ways to The Stand. What are some similarities between the two works?
They're both big novels, big canvases populated with many, many characters, and both deal with what I think of as Big Themes. The Stand of course is a road novel, or a novel of many roads across America, while Under the Dome is set within the confines of Chester's Mill, a small town in western Maine. I think they're both political and social novels concerned with the dynamic of power under the extreme pressure of crisis, how incompetency can rise to the top, how easy it is for evil to hold sway, how people when they feel threatened have a tendency to resist the call of sanity and surrender their will to someone they perceive as a strong leader-Flagg in The Stand, Big Jim Rennie in Chester's Mill. Big Jim, though, is entirely of our world. Not the case with Flagg.

Like some of your earlier work, Under the Dome deals with small towns and small-town politics. What aspects of small-town life and politics did you address with the book?
Small towns are what I know, and I've been writing about them pretty much my whole life. In some ways they're a microcosm for any community, but there's an intimacy-or a lack of anonymity-that makes things more interesting, for me at least. Junior Rennie can walk down Main Street in Chester's Mill and just about everyone knows him by sight, but nobody knows about these terrible headaches he's been having, or the terrible things they make him do. As familiar as people may be, they're unpredictable. Politics everywhere is personal, but in small towns the mechanisms of power are pretty easy to manipulate, probably easier for bad ends than for good.

If you found yourself in Dale Barbara's shoes, what would you have done differently?
That's an interesting question, because I look at Dale Barbara as my character, the one I identified with most as a way of getting inside the novel's world. So I don't know that I'd have done anything differently. Dale's heading out of town as the novel opens-he's been a drifter since his days in the army and Iraq, and he has reason to think his time is up in Chester's Mill-and given what happens as he's walking along Route 119, I guess I might have walked a little faster. Anyone would have, had they known what was coming. But the point is, we don't know what's coming, and in a larger sense, we're all under the dome whether we like it or not. What happens to the town and many of the people in it is awful, but for Barbie it's a test that he needs to take. And one that he passes.

What is the most important lesson Dale learns by the end of Under the Dome?
The most important lessons are pretty simple, I think, though they're hard to learn. This is going to sound a little hippie-dippy, but that's my generation, and I was a hippie, you know? All life is precious. So often we don't see that, don't feel it. We feel it with what we love, but that's not seeing it whole. All life is precious. I don't think there is a more important lesson than that.

The Dark Tower: Treachery (Graphic Novel)

The creative team that brilliantly depicted Roland’s early adventures in The Gunslinger Born and The Long Road Home is back with Treachery, book three of the all-new Dark Tower graphic novel saga conceived by master storyteller Stephen King.

Ever since Roland, Alain and Cuthbert brought Maerlyn’s Grapefruit to Gilead, Roland has never been the same. Though safely away from the Crimson King's clutches, he's still secretly under the pink orb’s spell.

While John Farson’s Big Coffin Hunters pursue their quest to locate the sphere, Roland’s father, Steven, is out for blood for what they did to his son. As the fête to honor the new gunslingers draws near, enemies are everywhere…and who knows what treachery lurks within Gilead's very walls?

Hardcover Book : 144 pages

Publisher: Marvel Comics ( April 21, 2009 )

Item #: 12-814522

ISBN: 9780785135746

Product Weight: 19.0 ounces (View shipping rates and policies)

Not for me
December 24, 2012

Was looking for a book, not a comic book......

Reviewer: Garyfortunato

Great additions!
November 18, 2009

I love the Dark Tower series and this just makes a GREAT addition to the story!!!! A must have for all Tower readers.

Reviewer: Ch

Okay...
November 07, 2009

That's really the only word I can use here. It was... okay... This volume was slimmer than the first two, and I found myself at the last page saying "Is that it?"

Reviewer: Anthony P

Great Read
November 07, 2009

As a Stephen King fan, I wasn't sure if Marvel could stay true to the Dark Tower series, but they have far exceeded the expectations I had. I have enjoyed the stories, and with this third book, I only wonder how many more story arcs they will create to keep this story going. It was a wonderful chapter in the Dark Tower series and it's great to see how Roland was in his younger years.

Reviewer: Robert R

Contributors

Get Connected:

Inferno
Sea Glass Island
Sea Glass Island Can Samantha heal a war hero’s heart? Third in the series!
Zero Hour
Zero Hour The latest NUMA Files thriller is here!
Big Sky Summer
Big Sky Summer Will secrets from the past thwart a second chance at love?
Ray of Light
Ray of Light Book 2 in the Days of Redemption series
Book/Gift Finder
Paypal Logo McAfee SECURE sites help keep you safe from identity theft, credit card fraud, spyware, spam, viruses and online scams
027
59607201305ADFL

This website is no longer supported by the Internet Explorer version 6 web browser. To best experience this site, we recommend that you click here to upgrade to a newer version. We apologize for any inconvenience.

The card security code is an added safeguard for your credit/debit card purchases. Depending on the type of card you use, it is either a three- or four-digit number printed on the back or front of your credit/debit card, separate from your credit/debit card number. To make shopping at Doubleday Book Club® even more secure, we require that you enter this number each time you make a credit/debit card purchase. Please note that your security code will not be stored with us even if you have saved your credit/debit card information.